Seven Tips For Keeping Creative While on Deadline

Creativity is for hippies… and well everyone else as well.

In my previous post (“Ode to the Art of Product Development.”), I waxed on the artsiness of product and UX development.  Still these professions are not always treated so.  Often there is a trap that even I fall into, where we expect that anyone can plan/layout a site as long as they understand user experience concepts or the product goals. And that when the site moves to the graphic designers, that’s when the real artsy magic happens.

 

But it takes some serious problem solving, inspiration and creativity to lay out a site in a logical, readable, attractive manner that supports the product goals and suits the target market’s needs.  This especially can get difficult with more “tool” like websites that must be easy to use for a variety of different workflows.  Or for those in product development, discovering that perfect product or “tool” for your market.

Glad I never worked in a place like this...

 

Knock Knock. Mr. Deadline who?

 

But we don’t have time!  Deadlines press on us and the world turns!  And often we try to set a time limit on the product and UX design process.

Sometimes an hour is not enough...

Marty Cagan speaks about this in his book Inpired: How to Create Products Users Love (a must read for web professionals even if you are not a product manager recommended to me by the awesome Mr. Tim Rosenblatt).  I feel that this conundrum of needing to meet deadlines but allowing time for creativity  effects all areas of the web development process including UX design, marketing and software development.

 

Following are some tips that help me when on deadline and needing to work quickly and creatively… Applicable to all though I may tend to write from a product/ux/consultant point of view.

1.  Research Should Not Be Sacrificed

No matter how snap the decisions have to be made: do not let it snap your necks.  As in, take the time to do SOME research, even if you have to timebox it to a short period of time.  This research can be as simple as searching the internet for inspiration.  All your decisions need to be informed, and being more informed will in the end give you more ideas, helping with your creativity. Best yet, giving you informed ideas! 

2.  Keep Open

 

While working under pressure do not let that limit you (easy to say, huh?).  Maybe you won’t have time to wireframe out all your pearls.  But atleast start by listing or sketching out all your ideas before pursuing one.  As with research, to ensure you stay on deadline be sure to timebox your brainstorm session.

What is key is to not judge these ideas right away.  The biggest poison to creativity is closing yourself off by judging prematurely.  SURE the idea may be stupid at first, but if you have a little time to follow the thought process out you may arrive at a golden solution. And if you train your brain to judge your ideas immediately, you shut yourself off from fully utilizing its creativity.  Meaning, less ideas come out when you blockoff pathways.  Also, when you move on to picking the key ideas you will pursue, you still have a list of ideas to fall back on.

3.  Keep Focused Via the POWER OF LISTS

 

 I. Love. Lists. As anyone that knows me… well, knows.  YES keep open but at a certain point you need to hone in (or clear the clutter of your frantic mind).  The best way to keep your priorities straight is to have lists. Make a list at least of your top product goals (or other goals if you are not a product manager).  Also a clear list of feedback is good, when reviewing your solution for a 1st,  2nd or 3rd time.  Try to keep these lists short though… even with feedback, try to boil it down to key points.

Now you have these lists, use them.  When you get lost, refer back to them and center yourself.  Another reason why for product manager’s personas (<– click there to read all about the magic of personas) are key!

 

4.  Digitally Brainstorm, Save Trees, Save Time

 

For the first three tips you could do this on paper.  And for sketching that is often the fastest unless you have a tablet and software skills.  But for the rest, try to do this using google docs, a word processor program or a awesome list software like WorkFlowy.

Why? Because when the time comes to present your ideas, spec your ideas, etc, you already have them typed up.  Clean them up and VOILA.  Saves you time from parsing your scribbles on paper and transcribing them for that power point. Yay, for copy and paste!  In addition, those brainstormed ideas are digitally saved for later.

5.  Feedback early and often

No one likes to waste their time (or your client’s, colleagues, etc).  You will find when you are working close with your client (maybe even in the same room) you will move faster.  Or if this is not a client situation, your teammates, test user, etc. Like in a game of Marco Polo, you need to get feedback often or you may hit into the wall of the pool opposite from your target.

For those who have not played Marco Polo. Basically you close your eyes and flail around in a pool trying to tag your friends. When you call "Marco", they must respond "Polo", helping you find them.

Do not do get feedback via email – if possible.  Even if you have to arrange an impromptu, walk over to your client/boss/colleague’s desk for advice or video skype meeting, be sure not to waste your time writing up some big email just to get quick feedback.  Also that way you can see their reaction first hand and quell any worries on their behalf.

6.  Feedback as Inspiration

 

To continue the last tip’s line of thought, you need to strike a balance between showing people your product too early and shutting them off from you following that train of thought and getting the feedback you need.  This is especially true for consulting… and I could write a whole novel on this. So while I encourage early feedback, do take some time to fully explain your idea and make it clear this is just the beginning of the baby’s life.  Depending on the client, you will have to find the sweet spot, where early is not too soon.

What is important is, do not let feedback/judgement stymy your creativity.  Take it as a challenge/new aspect to design around and not necessarily a reason to move on immediately.  Feedback is not a final deathtoll and is is just a reason to reflect and adapt your idea.  At points you do need to give up the ghost on an idea, but the first negative feedback should not be the death rattle.  And starting over should be avoided especially when on deadline, unless with more feedback you realize its a deadend.  Even then parts and main concepts learned for your idea should be salvaged (thank you Mr. lists).

7.  Take a break

 

When especially frustrated… take a walk!  Bounce a ball against the wall!  Or if you cannot rip yourself from the computer, just peruse the internet for inspiration.  Something as simple as searching for your key goal words in google images, to see what comes up.  Work smarter, not harder.

 

 

 

 

GO TO YOUR HOME!

 

So in summary, the above tips are for creativity when in a pinch.  There are of course more tips necessary just to ensure you MEET your deadline. Such as avoiding the dreaded feature creep beast.  But that is a post for another time..

 

Let’s end with a laugh shall we?  This is what I think about every time I cannot figure out where to place an item while wireframing:

You too good for your home? – S

Ode to the Art of Product Development

Lately I have been working with a company giving UX advice and revising wireframes for their new site.  It has been a fun and rewarding experience!

Friday it struck me once again, with a sappy sort of realization how creative the user experience design process is.  This should be evident but by the word, “design” but often the process is not thought of as so.

Product Development as well demands such creativity (and really any of the web professions, when you need to problem solve and develop).

I wrote a WHOLE post about creativity, tips, etc, but that needs to be honed and posted another day. (Edit: That day has come! Seven Tips for Keeping Creative while on a Deadline)

But for now I present a metaphor…

 

I like to think of the product development & user experience process like sculpting.

You happen upon a big lump of concept in which you can see a glimmer of an fully formed profitable product inside.

You chip at it and make something that you think is pretty darn good looking, using inspiration from experience, other artists out there (past and present), books about sculpting and what you know about your future viewers.

Sculpt
By TochiPhotos

But then you step back or have an art critic look at it… And its a hunk of crap.

Ew

And with the feedback you roll up your sleeves and jump back in with your chisel.

And repeat this… for who knows long until FINALLY you step back, look at it from all angles, have that critic come back over to gander, show your mum and some random passerby… and it is right!  Or right enough to test further. 🙂

Funny things is it often looks MUCH different from what you originally invisioned… but if done right…

By KittiVanilli

It’s better.

– S

I heard you like the internet so I put the internet in the internet… internet

Yo dawg, just a quick rant/thought about the Facebook Auto-share feature for apps that will be appearing in the coming weeks as apps adopt it.

Basically the idea is, for certain apps when you opt in they automatically share every video/article/etc that you look at on a certain site.  Not only could that be potentially embarassing, as pointed out by Mashable but I argue that it hinders the overall user experience.

  • On one side you have users even MORE paranoid about opting into apps, which lowers their acceptance of possible good apps.
  • But then you just have utter crap filling up the increasingly cluttered and unfocused facebook stream.  I cannot think of ANYONE, unless they are a psychic kick-ass web developer (who reads before he clicks awesome articles), that I would want to see every article they happen upon. Yes, some could be good. But the odds of that?  Retweet or resharing has a purpose, the user actively chooses to share an interesting article.

This really is a step in the wrong direction, rather than helping users focus into educated suggestions on the internet (collaborative filtering). (Edit: See comments for a link shared by Cliff, its a discussion whether collaborative filtering is even wanted. Good read!) We are basically inserting others’ meanderings around the internet in the internet… just creating noise.  No little doggy ear, top story feature, will protect us from the drivel, as its all a crapshoot.  An intellectual farmville…  

 

The only way I see this potentially augmented so that it is useful, is if there is a review layer.  So as the user leaves the page, the app asks them to leave a review or rating, and choose to share.  Which the prompts could get annoying… but at least cut down on the crap inserted in their friends’/followers’ newsfeed, or at least warn others if its crap.  And perhaps give meaningful feedback to the site author.

At first I was surprised that Facebook is fostering this.  As someone who has launched a Facebook app game, I know they are very guarded about automatic posting on walls (though mostly when regarding your friend’s wall).  Honestly, I see it as them mining more user interactions, part of their now ultra-hyped up “SHARE ALL THINGS” (and save for analysis later) motto.

Needless to say I do not see myself adding any app to my timeline with this feature.

– S

 

 

The Unimaginable Awesomeness of Facebook’s Timeline

And I say that in a HP Lovecraft sense of the word.  Awesome can be good news.  Awesome can also be the powerful destruction of a landslide.  Or in the case of Facebook, its the awesome and semi horrifying realization of what I have been doing all along.  I have been chronicling my life.  One status update and new friend addition at a time, since 2004.

The internet has been watching.  Deep down I knew it… but until Timeline it wasn’t quite as tangible the sheer amount of data I have been supplying to the Sheila Chronicles.  In other words, I have looked into the abyss and it has blown my mind.

Google+ vs. Facebook vs. MySomething or Another: Pre-Timeline

 

Since the release of Google+, there have been murmurs of Facebook going the way of Myspace or My _________ or whatever you call that dinosaur built entirely of blinking gifs.

Honestly, despite being one that has been sucked into the ease and inventiveness of Google+, I had no real fears for Facebook.  At least not for a while.  Myself, I have found I mostly post articles I want to share (like on Twitter) on Google+ but add any real personal data to Facebook.

My Reasons Two:

  1. People (gentiles) are on Facebook.  Google+ gained momementum quickly but only my most avid technophile friends have stuck to Google+.  Let’s be fair Facebook has the CONTENT to keep people for the time being. One big complaint I have heard over and over is, “Google+ is boring”. And it really must be for anyone who does not have rabid googlephiles adding to their stream.  In addition, with the Google+ API only just released, I have no easy way to post to all my Social Media bases, sticking just to Facebook/Twitter where I can get bang for my metaphorical buck.  Takes time to tend your Social Media ant farm!
  2. Like candy to a search engine baby – I consider myself a rational person but I can’t help but feeling I am handing over very personal data to a search engine. And while I trust Google with my personal/business mail, documents, calendar… I just can’t shake the feeling that I should not give them all the milk.  On the other hand when I post blog links and other professional data publicly on Google+, I feel like I am “optimizing my SEOs”.  Its a mix of paranoia and reality.  Facebook is just as bad if not worse but somehow it just didn’t feel as blatant… until now.

Into the Abyss

 

Today I activated Facebook’s Timeline via the developer preview.  I wasn’t a hundred percent certain what to expect since first reading about it in Mashable’s doomsday/coming-to-god like article “Prepare Yourself for the new Facebook“.  And since the beta release the overall consensus has been one of admiration that you don’t see usually attributed to a website.

My first Cover

Initial Reactions

  • OOo let me see here… Cover photo!
  • ASCII penis art and a chainmail status posted by my friends in 2004? Good lord I can go through each month and see what was posted on my wall…
  • This is semi terrifying, wonder what my security settings are?
  • Oh wait, this information is not correct let me add my actual highschool.. birth.. etc… information

The Genius of Facebook

 

Facebook has done which few can… and honestly it is a bold step.  A revealing of cards which few can boast.

You can’t leave me… because I AM you.

 The emotional tie, their coupe de grâce, is revealing what we have been building all along. Our internet legacies or our own graves, depends on how dramatic you want to be.

And at first you react with surprise and try to cover up your nakedness but then you say “Hey!  They assumed my anniversary was my marriage anniversary and not when we started dating!  I better correct that.

And “Oooooo there’s a big button that says add a photo next to my birthdate.  Better add a baby picture!  I already uploaded those a year ago to some album…”

FEED ME SEYMOUR!

SOYLENT FACEBOOK IS PEOPLE!

 

For the first time, and I am not a paranoid person (just ask my husband, it irks him), I have to ask myself what Facebook’s TRUE intention is.  And as an internet professional, I wonder: What is the harm?  Is this what our users want? A way to mine and then reflect on their personal data?

In the end, is Facebook providing us the ultimate service?  A legacy, in which our grandchildren, barring we keep our security settings open, can come to understand?  A reflection base in which to look back on our accomplishments and week moments? Or just TMI?

But is this hubris?

 

It’s pretty ballsy of Facebook to give us a glimpse of what they have been collecting, though its been available for download for years now.  They really have laid down their cards in a connect the dots kind of way.

When released into the wild I can see this going as follows:

  • There is a max exodus of the already paranoid Facebook base (mostly to Google+ or to a bomb shelter).
  • In the end, the majority are winned over by sheer self consumption.  It is pretty flattering and interesting to go through your life story of the past however many years… 
  • The Facebook ball gets bigger. And after a short lag Facebook continues on detailing the human existence in the modern age.  Only now with more granular clarity, as the Facebook antfarm, now more than ever, has swallowed the sugar water and understands the bigger part of the “mission”.

Repercussions for Sheila Suarez de Flores

 

How do I hide the ASCII penis art from my grandma?  I need to probably figure out these circles.. lists… security thingy majig.

 

“The most merciful thing in the world… is the inability of the human mind to correlate all its contents.”
― H.P. Lovecraft

 

– S

Magic Ruby is a Gem

So I wanted to make a quick post about an event I went to in February: Magic Ruby. It was a free event near Disney.

I love me some Python but man the Ruby community can be great.  I have only dabbled in Ruby but I couldn’t resist a free conference where Dave Thomas and Chad Fowler were speaking.

Turned out to be awesome and totally applicable to my work.  A lot of the talks were about good practices in general, so could be applied outside of Ruby.  I especially give kudos to Dave Thomas who very openly talked about what the Ruby/Agile community could improve on.  Namely keeping a more open mind while not chasing the golden idol of new technology without weighing the cost to production.

Thunder Struck

So I did my first impromptu lightning talk (hosted by Gregg at Envy Labs!). It was on accessibility and simple things you can do to improve your site’s Section 508 compliance and make it all around more usable. I had five minutes to talk and they requested a video as well. Check it out below…

Addendum:

  1. Using multiple H1s is allowed in HTML5 but keep in mind this is still not supported by most screen readers. The big point here is to keep the hierarchy clear and not to jump levels or use random headings for accent.
  2. I had a 5 minute time limit so I didn’t get to clarify the resource “Just disable styles on your site!”. What I meant here is a good troubleshooting tool is to look at your site and remove all styles via your browser setting. If the content makes sense and nothing vital is lost, you should be on the right path! This is not a foolproof technique though.
  3. I had my references on the stats slide but viddler cuts of the bottom… VIDDLLEERRRR! Trust me I researched them?

Pretty sweet background muzak huh? Recorded with Jing in the hotel side lobby…

It was a good experience. And I had some people come up and talk to me afterward voicing their frustration as well as to the lack of knowledge about accessibility. I also got a high five!

I think I’m going to prepare a longer one for Barcamp Orlando

Yay for Awesome Free Events! – S